Most recent edit on 2006-11-29 10:59:50 by CyrilleDamez
Additions:
Roboblitz is an Xbox 360 Live Arcade game developed by Naked Sky Entertainment using Unreal Engine 3 and Allegorithmic ProFX2 technology.
Thanks to that and to its physics based animations, it fits into 50MB.
Click here to visit the RoboBlitz site∞
Deletions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX2 technology.
Thanks to that and to its physic based animations, it fits into 50MB.
Click here to visit the RoboBLitz site∞
Edited on 2006-11-28 18:14:48 by JeremieNoguer
Additions:
Thanks to that and to its physic based animations, it fits into 50MB.
Deletions:
Thanks to that and to its physic based animation it feet into 50MB.
Edited on 2006-09-27 11:23:46 by GillesFleury
Additions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX2 technology.
Deletions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.
Edited on 2006-09-26 17:22:51 by GillesFleury
Additions:
Click here to visit the Naked Sky Entertainment site∞
Click here to visit the RoboBLitz site∞
Edited on 2006-09-26 17:01:32 by GillesFleury
Additions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.
Deletions:
Roboblitz is a Xbox360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.
Oldest known version of this page was edited on 2006-09-26 17:01:17 by GillesFleury []
Page view:
Roboblitz is a
Xbox360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic
ProFX technology.
Thanks to that and to its physic based animation it feet into 50MB.