Most recent edit on 2006-11-29 10:59:50 by CyrilleDamez

Additions:
Roboblitz is an Xbox 360 Live Arcade game developed by Naked Sky Entertainment using Unreal Engine 3 and Allegorithmic ProFX2 technology.
Thanks to that and to its physics based animations, it fits into 50MB.
Click here to visit the RoboBlitz site


Deletions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX2 technology.
Thanks to that and to its physic based animations, it fits into 50MB.
Click here to visit the RoboBLitz site




Edited on 2006-11-28 18:14:48 by JeremieNoguer

Additions:
Thanks to that and to its physic based animations, it fits into 50MB.

Deletions:
Thanks to that and to its physic based animation it feet into 50MB.



Edited on 2006-09-27 11:23:46 by GillesFleury

Additions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX2 technology.

Deletions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.



Edited on 2006-09-26 17:22:51 by GillesFleury

Additions:
Click here to visit the Naked Sky Entertainment site
Click here to visit the RoboBLitz site




Edited on 2006-09-26 17:01:32 by GillesFleury

Additions:
Roboblitz is a Xbox 360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.

Deletions:
Roboblitz is a Xbox360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.



Oldest known version of this page was edited on 2006-09-26 17:01:17 by GillesFleury []
Page view:
Roboblitz is a Xbox360 Live Arcade game developed by Naked Sky Enterternment using Unreal Engine 3 and Allegorithmic ProFX technology.
Thanks to that and to its physic based animation it feet into 50MB.
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