Procedural Textures


Procedural Textures are textures computed by a program reading input parameters and turning these into a rasterized image, thanks to a predefined algorithm.

ProFX2 is a middleware for the authoring and on-the-fly rendering of procedural textures.

FX Maps are the base of the procedural textures defined within ProFX2. Combined FX Maps and Filter Nodes, using the Compositing Graph of MaP Zone 2, are defined as the procedural textures then computed on-the-fly by ProFX2.

Category:
CategoryGraphism

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