Procedural Textures
Procedural Textures are textures computed by a program reading input parameters and turning these into a rasterized image, thanks to a predefined algorithm.
ProFX2 is a middleware for the authoring and on-the-fly rendering of procedural textures.
FX Maps are the base of the procedural textures defined within
ProFX2. Combined
FX Maps and
Filter Nodes, using the
Compositing Graph of
MaP Zone 2, are defined as the procedural textures then computed on-the-fly by
ProFX2.
Category:
CategoryGraphism
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