MaPZone 2.6 Documentation
MaPZone2 is an authoring tool dedicated to procedural textures edition and management. It produces textures based on Allegorithmic's patented
FXMaps technology, that can be later on rendered at runtime in any program using the
ProFX2 library, saving a huge amount of disk space. It can also be used simply to export bitmap textures for generic uses.
Building faster rendering and nicer looking sets of map.
Building blocks of Allegorithmic procedural textures
General documentation about the basics of texture editing
Production pipeline : Managing textures for ProFX2
Read these to get the best performance out of ProFX2 in your game.
Category:
CategoryGraphism