How to get an Emboss effect without specular
This trick may be usefull to add relief in a diffuse map without adding a lightning effect.
Here is a simple texture made of a colorized Wood_Noise.
If you add an
EmbossFilter in your current map, you will get something like this :
In order to get only the shadow part of the Emboss effect follow this procedure :
- create a Uniform Color filter and set the color to white
- plug the Emboss Filter to this Uniform Color
- create a Uniform Mix filter, plug both Emboss Filter and the map you want to add the effect on, and set the Blending Mode to Multiply
(eventually the Emboss filter will be improved in future versions of MapZone )
You will get something like this :
Category:
CategoryGraphism
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